anarcho-skamunist:

anarcho-skamunist:

anarcho-skamunist:

I’m so so sick of open world games

Every time a series makes the switch to being open world it’s like. Okay that’s just what you’re gonna have to be from now on huh. Like the Open World is held on such a high pedestal that once you’ve made the switch you’re never going to be allowed to make anything else. Everything just has to homogenize into this one specific gameplay loop of walking the fuck around an open space.

Evil version of myself with bad taste playing an older game with a smaller but more detailed and refined map that acts as its own elaborate puzzle and story telling device and is satisfying to progress through: “I sure do wish I had the player freedom to walk through a field aimlessly so I could find one of six types of collectibles right about now”

haunteddollco:

haunteddollco:

I have been reading so many “mc died and went back in time and is now trying to fix things” webtoons and I wish I was a millionaire so I could commission someone to make me a 500 page comic of the Dragon Age AU where Imira dies during Solas’s big “bring down the veil” plot and goes back to the start of DA: Origins and tries to fix everything. Past life Viscountess of Kirkwall charging in to try and take down Meredith because that’s HER CITY but also trying not to be like, too suspicious about it, but also she can’t just sit around and do nothing.


I have no time to do anything with this whole concept but I love this trope and it is haunting me.

scary dalish witch shows up out of nowhere to bully her way onto your deep roads expedition and says she only wants some kind of weird statuette down there as payment

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It’s just not fun to watch humans destroy another planet. Thats OBVIOUSLY the point. I just dont want to watch a ten minute long scene where a sci fi whale get hunted and killed